Zombiu is a Wii U exclusive, first person survival horror game that takes place in London. Many have already praised it for its unique concept, creepy environment, and adrenaline-induced gameplay. Graphics wise, the game is very dark and Ubisoft has succeeded in making the environment very creepy and scary. The game intentionally makes it difficult to see what’s around the corner so that players will have to rely heavily on sounds for survival (i.e growls, footsteps, etc). Certain rooms and buildings are in complete darkness so the only way to see where you’re going is to effectively utilize the equipment and gadgets the game offers you. The radar, when enabled, can tell you how many zombies are present within your radius. You are also equipped with a small flashlight that doesn’t stay on forever, so it’s advisable to use it wisely.
Zombiu is a very unforgiving game. It is extremely, frustratingly difficult even at low difficulty setting. Two or three hits from any zombies will certainly render you infectious to the zombie plague. The game makers most likely did this intentionally so as to allow players a more realistic gaming experience. The game is tailored to give you the false impression that you’re really experiencing these horror.
This game is so difficult that it becomes impossible for anyone to play to the end with just one character. Once your character dies (becomes infected), you won’t be given another chance to repeat your last mission as the same person. Instead, you will be resurrected as another character and each one carries a red backpack containing survival essentials such as med kits, ammo, flares, etc. Therefore, if you die, it’s important that your new character finds your former self (who is now a walking dead) to loot back those items. If you die before achieving this, all of the items in that backpack will be gone forever.
You can also store items in your safe house inside a storage box for safekeeping. This will allow your next characters to use them should you fail to keep your current one alive. However, one thing worth noting is that your safe house is prone to zombie invasions. When that happens, make sure you have plenty of molotov cocktails and flares ready before confronting the incoming zombie horde. Your safehouse can also be used to revive your health by sleeping there. It is advisable to add friends on miiverse so that when they die as zombies during your gameplay, you can loot their items. Health items and ammo are extremely scarce in this game.
To conserve ammo, bashing zombies with the cricket bat is the way to go (or so you would think). The cricket bat feels slow and clunky when maneuvered. At a close distance, the zombie is most likely to get you first before you’re done swinging the bat. For an effective kill using the bat, it requires aim and timing precision, but time is something you don’t have when surrounded by more than one zombie. This really adds to the frustration gamers likely feel when they play this game.
To make this game more immersive and interactive, players can write or draw messages and leave them in various locations for other players to see. These messages can help warn players of impending danger or hidden items and treasures. Message posting is adhered to guidelines put forth by Nintendo and Ubisoft due to concerns for younger players.
This game has so much potential but instead it chooses to be very frustrating to play. It will require on your part a lot of patience and thorough planning at every stage of the game if you want to succeed. Without a good amount of patience and proper preparation, you will unlikely find yourself playing this game for too long before your frustration wears you out. For now, I can only hope that someday Ubisoft will incorporate a code for unlimited ammo. I’m sure having this option will make the game a lot more fun to play.